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Copyright © 1996-2005 jsd
16 Flight Maneuvers
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A small correction early is better than a large correction
late.
--- Aviation proverb
16.1 Fundamentals
During flight, you have quite a number of tasks and
responsibilities:
-
You are either speeding up, slowing down, or maintaining constant
speed.
- You are either climbing,
descending, or maintaining constant altitude.
- You are either turning left, turning right, or
maintaining constant direction of motion.
- You are either slipping left, slipping
right, or maintaining coordinated flight.
- You have control over the flaps, landing
gear, various engine controls, et cetera.
- You must keep track of where you are, so you
don’t miss your destination, run into obstructions, or whatever.
- You need to keep track of weather conditions.
- You must keep watch at all times1 to make sure you see
and avoid other aircraft.
- Et cetera.
The first three items on this list are what I call the
“fundamentals” of maneuvering.2 Simple maneuvers
(including plain old straight and level flight) and even some
quite complex maneuvers can be broken down into combinations of
these three fundamental tasks. Of course, while you are maneuvering
you still remain responsible for all the other items on the list.
Some of the maneuvers in this chapter are important
parts of everyday flying. For instance, final approach requires
lining up on a “front window” ground reference. Flying
the downwind leg of the airport traffic pattern requires paralleling
a “side window” ground reference. Oftentimes you or
your passengers want to get a good view of some landmark, which
requires turning around a point. If there is some wind (as there
almost always is) you will need to correct for it.
The other maneuvers in this chapter, even though
they are not directly practical, serve important pedagogical purposes.
Chandelles and lazy eights are good illustrations of several
of the points made in this book, including (a) the importance
of angle of attack, (b) the relationship between angle of attack
and pitch attitude, and (c) the behavior of the plane when its
airspeed doesn’t equal its trim speed. Some of these maneuvers
may seem daunting at first, because they require doing several
things at once. Fortunately, though, the ingredients are not
particularly hard and can be learned separately.
16.2 Seeing and Avoiding Other Traffic
Mid-air collisions are overwhelmingly most likely to occur at low
altitudes, in the vicinity of an airport, in good VFR weather.
Alas there is no easy way to scan for traffic. There are right ways
and wrong ways, but even if you do it right it isn’t easy.
Airliners all have electronic traffic-detection / collision-avoidance
systems. Probably the day will come when even the
simplest light aircraft will have them too. In the meantime, your
eyes are your primary defense. You must use them wisely.
The objective is to spot conflicting traffic while it is still a good
ways away, while you still have time to take evasive action. But when
traffic is far away it is hard to see. Trying to spot a typical
single-engine airplane two nautical miles away, end-on, is like trying
to spot a peppercorn or BB on a shag rug about 55 feet away. (That’s
a 6mm diameter, 17 meters away.) If a moderately-fast light aircraft
is overtaking a slow one, a two-mile separation could be less than 90
seconds of flight time. If two moderately-fast aircraft are
approaching head-on, a two-mile separation is less than 30 seconds of
flight time.
In the central part of your visual field, there is tremendously high
acuity. Unfortunately, the acuity falls off steeply as you move away
from the center. Just 10 degrees off-center, the acuity is tenfold
less than it is in the center, and it keeps getting rapidly worse
after that.
Your periperhal vision can see extremely dim objects, quite a bit
dimmer than can be seen with your central vision, but this is nearly
useless for the task at hand. At night, other aircraft have lights.
Spotting traffic is actually easier during the night than during the
day.
Also note that your peripherhal vision excels at detecting motion. But
that, too, is nearly useless for the task at hand. Traffic that is
steadily moving across your field of view is not a threat. You need
to be concerned about something that just sits there and gets bigger.
(At night the it sits there and gets brighter.) In addition, you need
to be concerned if nearby traffic is maneuvering.
Peripheral vision is good for noticing strobe lights, so it’s not
completely useless.
All this leaves us with a dilemma:-
You can’t scan for traffic using the high-resolution part of the
visual field; it just isn’t big enough. It would take so long to scan
a small part of the sky that you would be at the mercy of threats
coming from other parts of the sky.
- Conversely, you can’t scan for traffic using your whole visual
field; the peripheral acuity isn’t good enough to be useful.
Therefore a compromise is recommended: Divide the sky into chunks
about ten degrees across, so that no point is more than five degrees
from the center. Check each chunk separately. This gives you a
marginally-manageable number of chunks, and marginally-decent acuity
within each chunk.
Scan along the horizon. Traffic at your altitude will appear at the
level of the horizon. Traffic that is climbing or descending toward
your altitude will be within a few degrees of the horizon. Similarly,
if you are climbing or descending, you need to be particularly
concerned about traffic slightly above or below the horizon,
respectively.
The FAA recommends that you dwell on each chunk for at least one
second. (That is, you should not try to scan by sweeping your eyes
smoothly along the horizon.) At that rate, it will take you at least
18 seconds to scan a 180-degree stretch of horizon. That’s a long
time.
Beware: traffic that is below the horizon can be exceedingly hard to see.
Also, the end-on view is a lot smaller than the side view. Once I
spent about 10 minutes following another airplane, two miles in trail.
We were both descending toward the same airport. I knew exactly where
the other aircraft was. It showed up on our fish-finder, and I was
talking to the pilot on the radio. I looked and I looked, but I
didn’t see anything until the other airplane flared for landing.
Beware: something like 80% of all mid-air collisions involve one
airplane overtaking another one traveling in the same direction. (You
might have guessed that head-on collisions would be more prevalent,
but just the opposite is true. Evidently we are getting a big payoff
from the rule that keeps opposite-direction traffic at different
cruising altitudes, and the rule that keeps everybody going the same
direction in the traffic pattern.)
It is also worth knowing that your eyes won’t focus properly if they
don’t have anything in particular to look at. This is called
empty-field myopia. This can become relevant if you are flying
between layers, or below a featureless ceiling above featureless
terrain or water. Haze of course makes it worse. When you switch
from looking inside the cockpit to looking outside, you should take a
moment to focus on something far away -- a wingip, perhaps -- before
you begin scanning a featureless sky.
Some other bits of advice:- When approaching an airport with a left-hand traffic pattern, do
not fly anything resembling a right-hand traffic pattern. The
FARs forbid this, for a good reason. Consider what happens if one
aircraft is turning from left base to final at the same place where
another aircraft is turning from right base to final. They will meet
belly-to-belly. They won’t be able to see each other during the turn.
- Similarly, never overfly the field at pattern altitude to join
the downwind leg from the inside of the pattern. This is not
forbidden by the FARs, but it is a really, really bad idea, for the
same reason as before: You don’t want to meet belly-to-belly with
another aircraft that is coming in on the “45” and joining the
pattern from the outside. If you are approaching the field from the
non-pattern side, you can enter on crosswind. Another option is to
overfly the field at some random height above pattern altitude,
descend somewhere far outside the pattern, and then come back in on
the “45”.
- Never descend onto the traffic pattern from above. Never climb
into the traffic pattern from below. Airplanes ought not to play
piggy-back. Having a low-wing aircraft above a high-wing aircraft is
particularly bad, but it is not the only bad scenario. Pilots can’t
see straight down, commonly can’t see straight up, and aren’t
accustomed to looking straight up anyway.
- If you are performing a slip to lose altitude on final approach,
slip by pushing right rudder if you are seated in the left seat. This
gives you better forward visibility.
- Use the radio to announce your position in the pattern at
frequent intervals. Do this even if you think nobody else is around.
- When reporting your position, avoid referring to landmarks such
as “Kelly’s Barn” that aren’t necessarily meaningful to other
pilots. Instead, report “three miles west, entering on the 45 for
runway 31”.
- Similarly, avoid using IFR
terminology on the airport traffic-advisory frequency,
since not all pilots are instrument rated. For example, if DOPEY is
the final approach fix for runway 6, do not report “DOPEY
inbound”, but rather “five mile final for runway 6”.
- Use strobe lights. Use them always. They are bright
enough to be visible even in daylight. If you can afford an airplane,
you can afford to put strobes on it. Similarly, it is a good practice
to turn on the landing light whenever you are below 5000 feet AGL and
within 10 miles of an airport, even during the day, but the landing
light is no substitute for strobes.
- Keep your transponder turned on, including Mode C, at all
times during flight, even when it’s not officially required. It won’t
help you see other traffic, but it will allow them see you on their
collision-avoidance instruments.
- Be particularly careful around VOR stations. All the IFR-wannabes in the world are
trying to overly that VOR at exactly a round-number altitude,
with the CDI exactly centered, with their heads down-and-locked,
looking at the gauges, not looking for traffic, even though it’s good
VFR weather. You should miss the VOR by a mile if you can. If you
need to look at a chart to figure out your outbound heading, do it
before approaching the station. If you want to practice
holding, hold at an intersection, not a VOR. Make sure you can keep
the needles centered and scan for traffic at the same time.
- Avoid round-number altitudes if you’re below 3000
AGL.
- Eat enough carrots. Don’t smoke.
- Keep the aircraft windshield clean. A bug-corpse nearby looks
like traffic far away.
- Move your head as needed to peer around window frames and other
obstructions.
- Use your hand (or perhaps a window frame) to block the direct
rays of the sun while you scan the block of sky nearest the sun.
- Don’t fly a course directly into the morning or evening sun.
Instead, pick a course that is at least 10 degrees to one side, even
if you have to do some zig-zagging. This will add at most 1.5% to
the distance, which is a small price to pay for reducing the chance of
clobbering somebody directly up-sun of you. It will also reduce your
chance of being clobbered from behind.
- Remember: the bogey you see isn’t the one that’s gonna sneak up
on you. Keep looking to see if there are others.
- Get radar advisories at every reasonable opportunity. But
remember this service is only advisory, and does not relieve you of
your see-and-avoid responsibility.
- You need to keep scanning. Keep scanning until your aircraft is
parked. Don’t allow any lapses in your scan.
The aforementioned scanning techiques are important, but they are
worthless if you don’t put them into practice. The biggest threat
comes from people who know all the techniques, and perform a fine
scan on those rare occasions when they remember to scan at all.
If your last scan was a long time ago, it doesn’t matter whether that
scan was super-excellent or merely passable. What matters is how long
it has been since your last good scan. (This is the minimax
principle, as discussed in section 21.11.) Make sure you always
have a good scan, without lapses.
16.3 Speeding Up and Slowing Down
This is a very important maneuver which has not always
been sufficiently stressed during pilot training. The idea is
to change speed while maintaining constant altitude, constant
heading, et cetera.
Here’s a good exercise: Start from level cruising flight. Slow down
to VY, while maintaining constant altitude. When you reach the new
speed, set the engine controls and trim so that the plane will
maintain the new speed. After you have flown in this configuration
long enough to convince yourself that everything is stable, slow down
to a speed well below VY (but with a reasonable margin above the
stall). Again, stabilize the plane at the new speed, still
maintaining constant altitude. Then increase speed back to VY and
stabilize. Then increase speed to cruise and stabilize. Iterate this
a few times until you are sure you’ve got the hang of it.
You will have an easier time understanding how to use the throttle
(especially at speeds below VY) if you keep in mind the concepts of
kinetic energy and power
curve. These are discussed at length in
section 7.2.
You will also want to keep in mind the relationship between trim and
airspeed, as discussed in section 2.6.
An interesting variation of this maneuver is to practice speeding up
and slowing down with the flaps extended. (Make sure you observe the
speed limit for
flaps-extended operations, which is typically quite a bit lower than
for flaps-retracted operations.) This is interesting because on some
planes, adding power with flaps extended causes a huge nose-up trim
change; you will need to roll in some nose-down trim to compensate.
16.4 Phugoids
In flight it is fairly common for the airplane to
find itself at an airspeed rather different from its trim speed.
This situation will result in a phugoid oscillation, as
discussed in section 6.1.12. It is definitely worth seeing
this behavior for yourself.
Start with an airspeed, say, halfway between VY
and cruise. Pull back on the yoke until the airplane slows down
about ten knots, and then let go. As discussed in section 6.1.12,
the airplane tries “too hard” to return to its original
airspeed, altitude, and attitude; it will overshoot and oscillate
for several cycles.
From time to time during this maneuver, look at the
airspeed indicator and altimeter. This will provide a good illustration
of the law of the roller coaster (9 feet
per knots, per hundred
knots). See section 1.2.1. This maneuver is also
a good illustration of the principle of angle of attack stability,
as discussed in chapter 6.
Practice “catching” the phugoid at various
points in the cycle. That is, by pushing or pulling on the yoke,
maintain constant altitude until the airspeed returns to normal.
It is particularly interesting to catch it right when the airspeed
equals the trim speed. By returning it to normal attitude at
that moment, you can instantly end the oscillations.
If you use the wrong procedure (pushing on the yoke
when the altitude is highest and pulling on the yoke when the
altitude is lowest) you will just make the situation worse. This
an example of a pilot-induced oscillation (PIO). It is
more common than you might think, and can cause serious trouble
if it happens near the ground, as discussed in connection with evil
zooms in section 12.11.8
and section 16.20.6.
Flying around in an established turn is relatively simple. For
perfect coordination, you ought to deflect the rudder toward the
inside of the turn (to compensate for the long-tail slip effect, as
discussed in section 8.9). Then you need to deflect the
ailerons toward the outside of the turn (to compensate for the
overbanking tendency, section 9.4). This is remarkably
unlike a car, in which you must keep the wheel deflected to the
inside, and you can judge the tightness of the turn by the deflection
of the wheel. In the airplane, don’t look at the yoke. Judge the
tightness of the turn by looking at the bank angle. Then do whatever
you need to do with the yoke to maintain the chosen bank angle.
If you are turning to intercept a landmark, you need to think a little
about how steep a turn to make and when/where to start the turn.
It so happens that for any particular bank attitude, the turning
radius depends on the square of your speed. A turn that
consumes a tenth of a mile at 60 knots will consume nearly a mile at
180 knots.
| speed |
rate |
radius |
bank |
load |
| (knots) |
(°/sec) |
(nm) |
(degrees) |
factor |
| 60 |
10.5 |
0.09 |
30 |
1.15 |
| 75 |
8.4 |
0.14 |
30 |
1.15 |
| 90 |
7.0 |
0.20 |
30 |
1.15 |
| 105 |
6.0 |
0.28 |
30 |
1.15 |
| 120 |
5.3 |
0.36 |
30 |
1.15 |
| 135 |
4.7 |
0.46 |
30 |
1.15 |
| 150 |
4.2 |
0.57 |
30 |
1.15 |
| 165 |
3.8 |
0.69 |
30 |
1.15 |
| 180 |
3.5 |
0.82 |
30 |
1.15 |
A standard rate turn
is defined to be three degrees per second. This is what ATC expects
when you’re on an instrument clearance. It is also called a two-minute
turn, because at that rate it takes two minutes to make a complete
360° turn. You can see from the following table that the
bank angle required grows in proportion to the airspeed. Because of
the changing bank, the radius of turn grows in proportion to the airspeed
(not the square thereof).
You should figure out the bank angle that corresponds to a
standard-rate turn for the airspeed(s) you normally use.
| speed |
rate |
radius
|
bank |
load |
| (knots) |
(°/sec) |
(nm)
|
(degrees) |
factor |
| 60 |
3 |
0.32 |
9.4 |
1.01 |
| 75 |
3 |
0.40 |
11.6 |
1.02 |
| 90 |
3 |
0.48 |
13.9 |
1.03 |
| 105 |
3 |
0.56 |
16.1 |
1.04 |
| 120 |
3 |
0.64 |
18.2 |
1.05 |
| 135 |
3 |
0.72 |
20.3 |
1.07 |
| 150 |
3 |
0.80 |
22.4 |
1.08 |
| 165 |
3 |
0.88 |
24.4 |
1.10 |
| 180 |
3 |
0.95 |
26.3 |
1.12 |
16.6 Coordination Exercises
Here is a good maneuver for learning about your plane’s roll-wise
inertia and adverse yaw, called
“coordinated wing rocking”. The procedure is: roll rather rapidly
into a 45 degree bank to the left. Pause for a moment, then roll to
wings level. Pause again, then roll 45 degrees to the right. Pause
again, roll wings level, and repeat.
Refer to chapter 11 for a discussion of various
techniques for perceiving whether or not your maneuvers are accurately
coordinated.
The rolls should be done sufficiently rapidly that significant aileron
deflection is required. Do the maneuver at cruise airspeed, and then
do it at approach speed and even slower speeds, so you can see how the
amount of rudder required increases as the speed decreases. Do the
maneuver while looking out the side (wings should go up and down like
a flyswatter, with no slicing) and while looking out the
front (rate of turn
proportional to amount of bank, no backtracking on roll-in, no overshoot on roll-out). Pay attention to the
seat of your pants.
You should do the maneuver two ways: once with large aileron
deflection applied gradually, and once with large aileron deflection
applied suddenly. The difference between the two demonstrates adverse
yaw.
16.7 Constant-Heading Slips
Unlike the previous exercise (which involved coordinated wing
rocking) this one involves intentionally uncoordinated wing rocking.
Put the airplane in a slight bank (15 degrees or so), then apply top
rudder to keep it from turning. Hold it there for a few seconds, then
roll back to wings level, hold it there, then roll to the other side,
etc., maintaining constant heading throughout. This is grossly
uncoordinated, but it is amusing and educational because it lets you
learn the feel of the controls and the response of the airplane.
When you first put the airplane into a bank, it has a sideways force
but no sideways motion, so there is no weathervaning tendency and no
need to apply top rudder. It takes a couple of seconds for the
airplane to build up sideways velocity, during which time you feed in
progressively more top rudder.
The same logic applies in reverse when you roll out: keep the rudder
deflected during the roll-out, to maintain heading; then, as the
sideways velocity goes away, gradually relax the rudder pressure. For
a discussion of the physics of the situation, see the end of
section 16.9.
This exercise is good practice for crosswind landings, in a funny sort
of way. If you make a crosswind landing using perfect technique under
ideal conditions, it seems easy, because it involves simply a
transition from crabbing flight to slipping flight without any change
in direction of motion. But now consider the case where due to a
sudden gust (or a lapse in technique) you are slightly off-center
above the runway and/or drifting sideways. That’s a lot harder,
because you have to maneuver the plane sideways to get things back
where they belong. You need to know how the airplane will respond to
the controls, and constant-heading slips are the easiest way to
learn how it responds.
Slipping along a road (section 16.9) is another
relevant exercise.
Constant-heading slips are essentially the same as the top three
“points” of an an aerobatic 8-point roll. These are sometimes
improperly called Dutch rolls, but they are not the same as the
natural aerodynamic Dutch roll oscillations discussed
in section 10.6.1. Both involve slipping to one side and then
the other, like a Dutch kid on skates, making a series of slips (left,
right, left, right) without much change in “direction”, depending
on what you mean by “direction”. But note the
differences:-
Natural aerodynamic Dutch roll oscillations change the heading,
with more-or-less unchanging direction of motion.
- Constant-heading slips change the direction of motion,
with unchanging heading.
Another amusing and educational exercise is called “drawing with the
nose”. It goes like this: keeping the wings level at all times, yaw
the nose to the left with the rudder. Then raise the nose with the
flippers. Then yaw the nose to the right with the rudder. Then lower
the nose with the flippers, and repeat. Imagine you are drawing a
rectangle on the sky in front of you, using the axis of the airplane
as your pencil.
Because of the slip-roll coupling described in
section 9.2, while pressing right rudder you will need
to apply left aileron to keep the wings level. The purpose of this
exercise is to illustrate yaw-wise inertia, yaw-wise stability, and
yaw-wise damping. Among other things, you will notice that if you
make a sudden change in rudder deflection, the nose will overshoot
before settling on it steady-stage heading. (Once again, the
combination of controls used here is very different from proper
turning procedure.)
16.8 Crabbing Along a Road
One of the most basic maneuvers involves choosing
a ground reference such as a long, straight road and flying along
it. The point of the maneuver is to practice perceiving and correcting
for crosswinds, so choose a road that
has a significant crosswind component.
Actually, correcting for the crosswind is the easy part. If the plane
starts getting blown off to the left of the road, you will
instinctively turn the plane a little to the right to compensate. The
tricky part is to notice that you have done so. The situation
shown on the left side of figure 16.1 (crosswind from
the left) seems quite normal. Similarly, the situation shown on the
other side (crosswind from the right) also seems quite normal. It is
important to be able to perceive the difference. The outside world
looks the same in both cases; the difference is that the alignment of
the airplane has changed relative to the outside world.
Figure 16.2: Crosswind from the Left or Right
--- Bird’s Eye View
You should always make a point of noting your direction of flight
(which is aligned with the road in this case) relative to bolts on the
cowling, marks on the windshield,3 and other parts of the airplane.
In particular, in figure 16.1, there
are short red and green lines on the windshield, and blue X on the
cowling. Pay attention to how these line up relative to the course
line your are following.
Figure 16.2 show bird’s eye views of the same two
situations, to help you understand what’s going on ... but remember,
when you are piloting the plane, such views are not available to you.
You should be especially alert to these perceptions
during final approach, since you need information about
the wind in order to prepare for a proper crosswind landing.
It also pays to notice the crosswind during the base leg. If the
crosswind is trying to blow you toward the airport then you will have
a tailwind on final and (most likely) a tailwind during landing. You
might want to break off the approach and take a good look at the
windsock before trying again. See
section 12.7.4.
A less-common possibility is that you have a tailwind on final that
shears to a headwind at runway level. This is the opposite of
the decreasing headwind that you normally encounter on approach. For
details on this, see section 16.17.3.
These perceptions can give you precise information about the
amount of crosswind. It is proportional to the
wind-correction angle and airspeed:
-
At 60 knots one degree corresponds to 1 knots
of crosswind.
- At 90 knots one degree corresponds to 1.5 knots
of crosswind.
- At 120 knots one degree corresponds to 2 knots
of crosswind.
16.9 Slipping Along a Road
The goal of this maneuver to fly with the airplane’s axis
and its direction of motion both aligned with a road. In the
presence of a crosswind, this is nontrivial. This is excellent
preparation for crosswind landings (section 12.9).
The crosswind component will be hitting the side of the airplane.
That means you are in a slip. To maintain the desired slip angle,
i.e. to keep the axis aligned with the road, you must maintain
pressure on the rudder pedal on the downwind side.
Meanwhile, the force of the crosswind will tend to blow the airplane
downwind. To counter this force, you must bank the airplane. Lower
the upwind wing. Note that this is a proper slip, not a skid: you
are banked toward the upwind side, and applying downwind rudder
(i.e. top rudder).
Here’s the procedure: In preparation for the maneuver, choose a long
straight road with a crosswind. Ten or fifteen knots of crosswind
component will serve the purpose nicely. During the maneuver, the
first ingredient is to perceive the heading (i.e. yaw angle), and to
align it with the road using the rudder. That’s the easy part. The
second ingredient is to perceive the rate of left/right motion, and to
bring it to the desired value -- usually zero or nearly zero -- by
adjusting the bank angle. The third ingredient is to perceive the
left/right position. If you are not centered over the road, set up a
slight drift to bring you back to the center.
Here’s an interesting variation: Drift over to the upwind side of the
road. Stay there a moment, flying parallel to the road, offset 10 or
20 yards to the side. Then drift over to the downwind side of the
road. Stay there for a moment, then repeat. Maintain heading
parallel to the road at all times, even while drifting sideways. This
will teach you some interesting things about sideways inertia.
Here’s the procedure: Start from steady flight, slipping along the
road as previously discussed. Then smoothly but quickly increase the
bank angle. At first not much happens, and you can maintain heading
without much additional rudder deflection. A sideways acceleration
has begun, but there is not yet much sideways velocity relative to the
ground. That’s because there’s a lot of sideways inertia. Gradually,
over a period of a couple of seconds, the airplane starts going
sideways faster and faster. You need to feed in more and more rudder
deflection to maintain heading.
After this motion has carried you a ways to the side of the road,
level the wings. For a while, the airplane keeps drifting sideways,
due to its sideways inertia, and you need to maintain the rudder
deflection to maintain heading. Then, over a period of a couple of
seconds, the sideways velocity gets smaller and smaller and you need
gradually less rudder deflection. When the sideways velocity reaches
zero relative to the ground, re-establish the bank angle necessary for
steady slipping flight. The rudder deflection will be nonzero at this
point, because you are still fighting the crosswind component.
If you are surprised by the long timescale of the sideways velocity
buildup and decay, remind yourself that airplanes have lots of inertia
and not much drag. If there were no sideways drag, any force would
cause the sideways speed to grow and grow forever, in accordance with
Newton’s second law (section 19.1).
In all cases, keep in mind that the slip will cause added rearward
drag. You will need to add power to maintain altitude.
For goodness sake don’t pull back on the yoke; you will be at a fairly
low altitude (since this is a ground-reference maneuver) and you
really don’t want to stall in such a situation. Maintain a constant
angle of attack by watching the angles as described in chapter 2.
The angles are more reliable than the airspeed indicator, because the
slip perturbs the pressure at the static port. I’ve seen situations
where the indicated airspeed differed from the calibrated airspeed by
40 knots (due to a pedal-to-the-floor slip).
Make a note of how much bank angle and how much rudder pressure are
needed for a given amount of crosswind. This varies considerably from
one type of airplane to another. This knowledge comes in handy during
crosswind landings; you don’t want to wait until you are in the midst
of a landing to figure it out.
16.10 Familiarization Exercises; Configuration Changes
Imagine you are not completely familiar with the aircraft you are
flying. You are have just flown an instrument approach, and have
broken out of the clouds about 150 feet above the runway. You are
flying at 100 knots. Within the next 15 seconds or so, you need to
slow down to 71 knots in preparation for landing.
To deal with this situation, you take the following actions:
-
Pull the throttle to idle
- Extend the flaps the rest of the way
- Deploy the speed brakes4
Now imagine that those actions do not cause the airplane to slow down!
You discover that on this airplane, each of those actions causes a
nose-down trim change. The airplane pitches over and dives toward the
ground at high speed. This is not good.
Therefore, in this airplane, a much better procedure would be to take
the following actions:
-
Pull the throttle to idle and apply some nose-up trim to compensate.
- Extend the flaps the rest of the way and apply some more
nose-up trim to compensate.
- Deploy the speed brakes and apply even more nose-up trim to compensate.
- As you slow down, apply yet more nose-up trim.
For any given airplane, you need to know how much trim it takes to
compensate for each configuration change. This information is
typically not provided by the Pilot’s Operating Handbook. You need to
obtain it empirically. Go to the practice area and do some
experiments at a safe altitude.
First, just fly around for a while at normal cruise airspeed. This
lets you see what the cruise angle of attack looks like; this
information comes in handy on final approach, as discussed in
section 12.11.3.
You should also take this opportunity to learn how the airplane
responds. Practice the basic maneuvers as described in previous
sections of this chapter. Speed changes are worth
practicing; some airplanes are much harder to slow down than others.
Coordinated turns are worth practicing; different airplanes require
different patterns of rudder usage. Nonturning slips are
important for landings; you need to know how much yaw and how much
drag is produced by a given amount of rudder pressure. Phugoids are
definitely worth investigating; different airplanes respond
differently.
Next, investigate the effect of the trim wheel. The wheel has bumps
on it, which we can use as our unit of measurement. Move the wheel
one bump, and see what effect that has on the airspeed. If you have
electric trim, figure out how fast it moves (how many bumps per second).
Next, slow down to the airspeed you normally use
in the traffic pattern. Again, get the airplane nicely trimmed
and just fly around a while. Make a note of the angle of attack.
After the airplane is once again flying along, nicely trimmed at
pattern speed, extend one notch of flaps. Maintain the same speed.
Make careful note of how many bumps of trim it takes to maintain
constant speed, compensating for the flap extension.
Do not bother to maintain level flight. Leave the power setting
alone, and make a note of how much rate of descent is caused by the
drag of the flaps. Also note how the pitch attitude changes;
remember that extending the flaps changes the angle of incidence, as
discussed in section 2.4.
Do the same for each successive notch of flaps. In each case, make
careful note of how much you have to move the trim wheel to maintain
constant speed. Also observe the resulting rate of descent, and
observe the change in incidence.
Do the same for other possible configuration changes (landing gear,
speed brakes, et cetera).
After you have done that, investigate the effect
of power changes. Determine how many RPM (or how many inches of
manifold pressure) you need to remove in order to change from
level flight to a 500 fpm descent. Also observe the effect that
such a power change has on the trim speed.
Now, during the descent, check the effects of configuration changes
again. You need two sets of observations: one using a power setting
appropriate for level flight in the traffic pattern, and one using a
power setting appropriate for final descent. In an ideal airplane,
configuration changes would not affect the trim, but in a real
airplane they do, by an amount that depends on the power setting.
At this point, you should be able to construct a crib card along the
following lines:
-
300 RPM power reduction (clean), compensate with _____ bumps
- 300 RPM (approach configuration), compensate with _____ bumps
- first notch of flaps (level flight), compensate with _____ bumps
- first notch of flaps (descent power), compensate with _____ bumps
- second notch (descent power), compensate with _____ bumps
- third notch (descent power), compensate with _____ bumps
- extend gear, compensate with _____ bumps
- extend speed brakes, compensate with _____ bumps
Each of the blanks gets filled in with some positive number (for
nose-up trim application) or negative number (for nose-down trim
application). The exact values aren’t important; the idea is to have
enough information to prevent nasty surprises like the situation
described at the beginning of this section.
Finally, fly around for a while slightly above minimum controllable
airspeed, with flaps extended. See section 16.19 for more
discussion of slow flight procedures. Practice rocking the
wings. Make sure you can bank the plane left or right, with
reflexively correct use of ailerons and rudder.
Additional familiarization exercises are discussed in connection with
landings in section 12.11.4.
Familiarizing yourself with a new type of airplane can take a goodly
amount of time, especially if you have modest total pilot experience.
On the other hand, if you are just re-familiarizing yourself with the
plane after a period of inactivity, you can run through the maneuvers
fairly quickly.
16.11 Transitioning to Fast and Complex Aircraft
Pilots who have been properly trained in a slow, light, simple
aircraft should be able to transition to a fast, heavy, complex
single, or a light twin, or even a three-engine jet -- with only a few
surprises. I’ve seen it done. In contrast, though, far too many
pilots have picked up a load of bad habits and dirty tricks that only
work in one type of aircraft, so for them transitioning to other types
will be traumatic.
Here are some of the things to watch out for. - A higher-performance airplane will typically operate over a
wider range of speeds. For example: in a Cessna 172, you might climb
at 78 knots and cruise at 105 knots, whereas in a Mooney you might
climb at 90 knots and cruise at 170 knots. This has multiple
consequences.
- One consequence has to do with angle of attack, which is
inversely dependent on the ratio of speeds, or rather the square of
that ratio. (Recall equation 2.1 and figure 2.15.)
For the C-172, the result is 1.32 = 1.7, while for the Mooney the
result is 1.92 = 3.6. That means that the fancy airplane will
cruise with noticeably less angle of attack --- about half as much.
This puts a premium on your ability to perceive angle of attack, using
methods discussed in chapter 2. Tiny changes in angle of attack
have a big effect at high airspeed.
- Another consequence has to do with trimming. Think about the
speed difference in terms of energy: nine feet per knots per hundred
knots (section 1.2.1). For the C-172, the speed range
represents 240 energy units (feet). For the Mooney, the speed range
represents 920 energy units -- nearly four times as much. Under
ordinarly conditions, the fancier plane spends more time
speeding up, even though it has greater acceleration. It’s ironic but
true.
- If you don’t trim the airplane properly, the result will be a
phugoid oscillation (in the short term and perhaps longer). In a
high performance airplane, it is likely that the phugoid will last for
more cycles, and each cycle will be bigger. Poor pilot technique will
make things even worse. See section 6.1.12 for the proper
technique. Also remember to lead with the yoke, hold the correct
angle of attack, and then trim off the pressure; don’t lead with the
trim.
- Remember that airspeed goes with trim, and trim goes with
airspeed (or, more precisely, angle of attack). You can’t trim by
reference to pitch attitude alone, partly because you usually can’t
perceive pitch precisely enough, and partly because pitch isn’t
synonymous with angle of attack anyway, as emphasized in
section 16.14 and elsewhere. Therefore keep the airspeed
indicator in your scan. It’s your best means of perceiving the
difference between a phugoid and an updraft ... which you need to
perceive, since the correct reaction is different in the two cases.
- A high-performance plane will have a higher rate of climb, so
you will reach your intended altitude sooner. Anticipate this, so you
don’t wind up too high. Also: The pitch attitude during
climb will be higher. This may “look funny” and it may require you
to work harder to see and avoid other traffic. For a steep climb at low speeds, partially extending the
flaps may help you see out. Another option is to climb at a higher
airspeed: a “cruise climb”.
- A typical twin has a noticeably higher stalling
speed than a typical single.5 Other critical speeds are increased in
proportion. One notable consequence is that normal turns
in the traffic pattern require considerably more room.
- To the extent that the fancy plane operates at a higher
altitude and a higher speed, you will need to start your descent
somewhat earlier (in terms of time) and dramatically farther out (in
terms of distance).
- You ought to learn the main points about how the airplane’s
systems work: the propeller pitch control, the landing gear
retraction, the electrical system, et cetera. The details are beyond
the scope of this book, but they are important. More than once I’ve
been in a situation where the indicator that says “gear down and
locked” failed to come on, but I was able to convince myself by other
means, based on an understanding of how the system worked, that the
gear were in fact safely down and locked. This was very comforting.
On the other hand, if you are primarily doing recreational flying in
rented aircraft, you shouldn’t drive yourself crazy learning every
detail of every widget. In a typical GPS instrument, 90% of the
value comes from 10% of the features. A good instructor should be
able to tell you which features can be left unlearned for a while.
Let’s talk more about trimming. Suppose you are leveling off after a
climb, in a high-performance airplane. You let it speed up for a few
seconds, and then trim it --- but then it will speed up some
more and you will need to trim it some more. You should plan on
prolonged acceleration and repeated trimming.
If you take any non-turbocharged airplane up to a typical cruising
altitude, the throttle will be wide open at cruise. This means that
when you level off after a climb, the airspeed will converge only
asymptotically to the final value. This is the mirror-image of the
problem shown in figure 7.1. It could easily require
several minutes for the airspeed to get “close enough” and you will
have to re-trim repeatedly during the process.
It would be a mistake to think you can just trim the aircraft and then
move on to other tasks. Rather, you must carry out other tasks
while the airplane gradually speeds up, while you
continually adjust pitch and trim. Turbulence and/or passengers
shifting their weight around make trimming a never-ending task.
Ideally, trimming is like breathing: it’s important, you do it all the
time, and it doesn’t distract you from other tasks. See
chapter 2 for a discussion of the basic ideas of angle of attack.
See section 7.2 for the particular case of speed-changing
maneuvers. See section 16.10 for other trim-related
issues.
16.12 Turns around a Point
Turns are more challenging if you are trying to turn around a specific
ground reference, maintaining a constant distance from it. If there
is any significant wind (which there almost always is), this requires
constantly changing bank angles.
The best way to analyze this situation is to begin
by considering what happen if you do not make any
correction for the wind. Figure 16.3 shows
three complete turns made using a constant bank angle.
In the absence of wind, you would have performed three perfect circles
around the southeasternmost tree in the orchard. However, since there
is some wind, we can use the principle of relativity.
Relative to the air, you have still made three perfect circles.
However, the air itself has moved during the maneuver, carrying the
whole pattern downwind. Therefore relative to the ground, we see the
cycloid pattern shown in the figure.
To transform this pattern into one that is circular
relative to the ground, you need a steeper bank at the points
where you are headed downwind (e.g. point A and neighboring points),
and a shallower bank at the points where you are headed
upwind (e.g. point C and neighboring points).
As you can see from table 16.3, the effect
can be fairly large.
| speed |
rate |
radius |
bank |
load |
| (knots) |
(°/sec) |
(nm) |
(degrees) |
factor |
| 60 |
2.9 |
0.33 |
9 |
1.0 |
| 75 |
3.6 |
0.33 |
14 |
1.0 |
| 90 |
4.3 |
0.33 |
19 |
1.1 |
| 105 |
5.0 |
0.33 |
26 |
1.1 |
| 120 |
5.7 |
0.33 |
32 |
1.2 |
| 135 |
6.4 |
0.33 |
39 |
1.3 |
| 150 |
7.2 |
0.33 |
45 |
1.4 |
| 165 |
7.9 |
0.33 |
50 |
1.6 |
| 180 |
8.6 |
0.33 |
55 |
1.7 |
If you fly the maneuver at 90 KIAS, your
groundspeed will vary from 105 (downwind) to 75
(upwind). That’s a ratio of 1.4 to 1.
Let’s
assume you remain 1/3rd of a mile from the landmark, since that
is the distance to which the table applies. The speed in the
left-hand column of the table should be taken as a ground
speed, since we want the radius to remain constant as seen from
the ground. The table tells us the required bank angle
will vary from 26 degrees at point A to 14 degrees at point C.
At points B and D in the figure, the bank angle will be the same
as in the no-wind case --- but you will need apply wind corrections
to your heading, as discussed in section 16.8.
16.13 Eights Around Pylons
Eights around pylons are performed by flying turns around a point
clockwise around one pylon, and counterclockwise around another pylon,
as shown in figure 16.4.
If you can do turns around a point, you can learn eights around pylons
very quickly. The techniques for wind correction etc. are just the
same.
The only new element in this maneuver is choosing the right place to
roll out of the turn and begin the straightaway section, so that the
two circles will be the same size. It may help to visualize the
desired figure-eight shaped ground track on the ground, and then just
follow that track.
It is best to enter on a downwind heading, so that the first turn
will be the steepest.
Note: This maneuver is not to be confused with eights on
pylons (which are discussed in section 16.16.2).
16.14 Chandelles
A chandelle is
a stylized climbing turn. The key elements are:
-
There is a total heading change of 180 degrees.
- During the first 90 degrees, there is a constant
bank and smoothly increasing pitch attitude.
- During the second 90 degrees, there is a constant
pitch attitude and smoothly decreasing bank.
- Climb power is used.
- At the 180 degree point, the wings are level
and the airspeed is just above the stall.
You must choose what entry speed to use. Here are some
considerations to guide your choice: -
If your airplane’s manufacturer has specified a maximum entry
speed, abide by that restriction.
- You are allowed to choose an airspeed higher than VA
if you want, since the maneuver doesn’t place much stress on the
wings.
- Previous versions of the FAA Commercial Pilot Practical Test
Standard demanded entering at exactly VA, but now you get to
choose.
- For most airplanes, cruise speed is fast enough, and
has the advantage of being conveniently attainable. Typically,
this works just fine.
- In contrast, if your airplane is horribly underpowered, you
might want to dive a little bit before starting the maneuver, so you
can enter at a higher-than-cruise airspeed.
- At high airspeed, you might need less than full throttle, to
avoid overspeeding the engine. (You should re-open the throttle
during the maneuver, after the airspeed has decayed.)
- A higher entry speed makes the maneuver last longer. This may
make it easier, other things being equal.
- A higher entry speed produces more gain in altitude during the
maneuver. Some people think this makes the maneuver more impressive,
but this should not be overemphasized. A chandelle is in sometimes
characterized as a “maximum performance” turn, but that is
misleading. The maneuver should be judged primarily on precision and
smoothness, not on the amount of altitude
gain, so don’t feel obliged to use the highest imaginable entry speed.
(If people wanted maximum altitude gain, they would use a rather
different sequence of bank and pitch attitudes.)
- Once you choose a suitable entry speed, stick with it, so that
the maneuver is the same each time.
The maneuver emphasizes headings and attitudes. You should use ground
references to judge the correct headings, but you shouldn’t bother to
remain over a particular point or to correct headings for wind drift.
You have some discretion when selecting the initial
bank angle. Usually 30 degrees works fine. If the bank is too
shallow, during the second half of the maneuver you will find
that the airplane has slowed to its final speed before the
turn is completed; ideally the final speed and the final heading
should be reached simultaneously. Happily, since the airspeed
is changing only rather slowly at the end, this is relatively
easy to arrange.
The end of the maneuver depends on airplane performance:
-
If your airplane has more than enough power to sustain level
flight at stalling angle of attack, you are in luck. At the end
of the maneuver you should speed up at constant altitude, by
gradually lowering the nose.
- If your airplane cannot sustain level flight at stalling
angle of attack, you should arrange the timing so that at the
end of the maneuver you are momentarily in level flight, at the
top of the climb. Then you should lower the nose and dive gently
to obtain an airspeed that will permit speeding up in level flight.
Then continue speeding up in level flight. You will need
more skill and judgment than you would in a more powerful plane.
If you want to learn to do chandelles, it may help
to divide the maneuver into separate “climb” and the
“turn” components. It is sometimes useful to analyze
and practice these components separately.
The second half of the climb contains an interesting
lesson. The pitch attitude and power setting are constant, but
the result is very far from being constant performance. The angle
of attack is increasing, the airspeed is decreasing, and the rate
of climb is decreasing.
This second part of the maneuver begins with the airplane climbing
rapidly. The climb angle is, intentionally, unsustainable. The
airplane will nevertheless climb in the short run. For a while,
it can climb by cashing in airspeed, according to the law of the
roller coaster.
As the airspeed decreases, the airplane must fly
at an ever-higher angle of attack in order to support its weight.
Since the pitch attitude is being held constant, this means that
the direction of flight must be bending over. This is illustrated
in figure 2.11 in section 2.10.
This should drive home the lesson that pitch attitude
is not the same as angle of attack, and that angle of attack (not
pitch attitude) is what directly determines performance.
You should not attempt to micro-manage the altitude
during a chandelle. You should maintain the chosen pitch attitude
and let the airplane’s intrinsic vertical damping (and energy
budget) take care of the vertical motion.
The choice of pitch attitude with which you begin
the second half of the chandelle is obviously critical, since
you will be stuck with it for the rest of the maneuver. If it
is too nose-high, the airplane will slow down too quickly and
you will run out of airspeed before the turning part of the maneuver
is completed. Conversely, if the pitch attitude is too low, you
will have airspeed left over at the end of the turn. The right
answer depends on the performance of the airplane (and on the
timing of the turning part of the chandelle). The answer can be
determined by trial and error. About 15 degrees is a good initial
guess for typical training airplanes.
Now let’s examine the turning component of the chandelle. Again, the
second half is the interesting part. It will take a certain amount of
time, and during this time you must roll the
wings level, using a uniform roll rate. If you roll too slowly, the
airplane will turn through 90 degrees before the rollout is completed.
Conversely, if you roll too quickly you will run out of bank before
the 90 degree turn is completed. At each instant, you should estimate
the amount of turn remaining and the amount of bank remaining, and
fudge the roll-rate accordingly. As always, a small correction early is better
than a large correction late. It is useful to practice this a couple
of times in level flight, before combining it with the climbing
component.
When performing the complete maneuver (climbing and
turning together) there is one more wrinkle: Remember that rate
of turn depends not only on bank angle but also (inversely) on
airspeed. Since the airspeed is decreasing during the maneuver,
you must take this into account when planning the roll rate for
the complete maneuver.
Also, as the airspeed decreases you will need progressively
more right rudder to compensate for the helical propwash, and
progressively more right aileron to compensate for the rotational
drag on the propeller blades. Furthermore, remember that adverse
yaw and the effects of yaw-wise inertia become more pronounced
at low airspeeds (as always). Maintain proper coordination (zero
slip) at all times.
16.15 Lazy Eights
The lazy eight
derives its name from the motion of the airplane’s axis during
the maneuver. In particular, imagine that the airplane is at
a very high altitude, so we don’t need to worry about the ground
getting in the way. Further imagine that the airplane is centered
in a cylinder of paper, 10 miles in diameter and 5 miles high.
Also imagine that the airplane carries a very long pencil sticking
out the front, aligned with airplane’s axis. During the course
of a lazy eight, the pencil will draw a giant figure eight, sideways,
on the paper. The very long pencil provides lots of leverage, so
that the drawing depends on attitude, not altitude.
Figure 16.5 shows some of the details.
Start at point A, in level flight. Pull the nose up. Gradually
start banking to the right. At point B, stop pulling the nose
up; let it start going down. Keep the bank; keep turning to the
right. At point C, the pencil slices through the horizon. The
body of the pencil is horizontal, while its tip is moving down
and to the right. Start rolling out the bank. Point D is the
lowest pitch attitude. The bank is about half gone; keep rolling
it out. At point E the pitch attitude and the bank attitude should
be level. Pull the pencil straight up through the horizon. Start
rolling to the left. At point F, start letting the pitch attitude
back down again. At point G, the pencil-point slices through
the horizon again, this time moving down and to the left. Start
rolling out the bank. Point H is the lowest point in the leftward
stroke. By the time you return to point A, the pitch and bank
attitudes should be level again. Pull the pencil straight up
through the horizon again, and repeat the maneuver.
For the next level of refinement, arrange the timing
and the bank angles so that point B is 45 degrees of heading away
from point A; point C is at 90 degrees, point D is at 135 degrees,
and point E is at 180 degrees.
For the next level of refinement, arrange the push/pull forces so that
points B and F are about 20 degrees above the horizon, and points
H and D are about 20 degrees below the horizon.
Note that up to this point we have not mentioned anything about
altitude or airspeed. This is primarily an attitude maneuver,
and you should learn it in terms of attitudes.
When learning the maneuver, it helps to separate the “up/down” part
from the “left/right” part. The left/right part of the maneuver is
quite simple. You just very gradually roll into a turn to the right,
then very gradually roll out. You continue the roll so it becomes a
turn to the left, and then gradually roll out.
The up/down part of the maneuver is almost as simple. You just pull
the nose above the horizon for a while, then lower it to the horizon;
let it go below the horizon, then pull it back to the horizon and
repeat.
One tricky part about combining the left/right part
with the up/down part: the vertical motion goes through two
cycles (ascending, descending, ascending, descending) while the
horizontal motion is going through only one (rightward, leftward).
To get a deeper understanding of the maneuver, we must think a little
about the altitudes and airspeeds.
During the whole quadrant from A to C, the nose is
above the horizon. The airplane is climbing and slowing down.
Therefore C is the point with the highest altitude and the lowest
airspeed. Point C has a high altitude even though we (correctly)
drew it in the figure on the same line as point A. That is because
the maneuver is defined in terms of attitude, not altitude, and
we imagine that the paper on which the lazy eight is drawn is
so far away that the pencil has lots of leverage --- the angle matters
a lot, and the altitude matters hardly at all.
To you, the low airspeed at C is more immediately
noticeable than anything else. The airplane is below its trim
speed, so the nose wants to drop all by itself. At this point
you will not need to push on the yoke; you just need to reduce
the back pressure to let the nose go down at the desired rate.
During the whole quadrant from C to E, the nose is
below the horizon. The airplane is descending and speeding up.
Therefore point E has a much lower altitude than point C,
and indeed should be level with point A.
The second ascending/descending cycle (from E back
to A) should be pretty similar to the first.
The commercial-pilot Practical Test Standard
requires that you return to your initial altitude and airspeed every
time you pass point A and point E. You might hope that this would
happen automatically if you leave the throttle setting alone, relying
on the law of the roller coaster. But that hope is in vain, for the
following reason: Normally you start the maneuver at a speed well
above VY, with a power setting appropriate for level flight at this
speed. Now suppose you fly a nice smooth symmetric maneuver that
returns to the original airspeed. The maneuver starts with a pull,
and at all times you will have an airspeed at or below the initial
airspeed. You will be flying the maneuver at more-efficient
airspeeds, closer to VY.6 You will gain energy. You will gain altitude. If you
try to fix the altitude by diving, you will end up with excess
airspeed. The only way to make things come out even is to fudge the
power setting; usually you need slightly less power than for level
flight. This is most noticeable in airplanes with big engines and
long wings, where the normal operating speeds are large compared to
VY.
This maneuver contains a very nice lesson about the principles of
flight. Much of the vertical part of the maneuver can be considered a
“controlled phugoid”. In particular, during the phase from B to
D the nose is dropping but you are not pushing it down --- indeed
you are maintaining back pressure as you gently lower the nose. The
feeling is sort of like the feeling you get when lowering a heavy
object on a rope, and is quite striking.
This should drive home the message that the airplane
is definitely not trimmed for a definite pitch attitude --- it is
trimmed for a definite angle of attack (or, approximately, a definite
airspeed). At point C, among others, the airplane is well below
its trim speed, so it wants to dive and rebuild its airspeed.
You have considerable discretion as to the steepness of the
banks. Increasing it just speeds up the whole maneuver. A typical
choice is to have 30 degrees of bank at points C and G (the points
of maximum bank). A lesser bank is also fine, but then you will want
to choose a lesser nose-high attitude at points B and F. This is
because you will be spending more time ascending, and you don’t want
to run out of airspeed. Make sure the airspeed at points C and G
is 5 or 10 percent above the stall.
As with the chandelle, you will have to work a bit to maintain proper
coordination. There is nothing surprising --- just a wide range of
roll rates and a wide range of airspeeds.
16.16 Eights and Turns on Pylons
The “eights on pylons” maneuver is required on the commercial and
flight instructor practical tests. Being able to do this maneuver
well, especially if there is a wind, definitely demonstrates that you
can control the airplane around all axes at once. This maneuver is
not to be confused with eights “around” pylons (which are discussed
in section 16.13). The ambiguous term “pylon
eights” should be avoided.
16.16.1 Turns on a Pylon
Before we cover the “eights on pylons” maneuver
(section 16.16.2, we need to discuss a little theory. We
begin by considering turns on a (single) pylon.
The idea is simple: Imagine a pointer that pokes through the plane
from wingtip to wingtip; you want this pointer to remain pointed
directly at the base of the pylon. This is quite a restriction; it
means that at each point in the maneuver your bank and heading are
completely determined by your altitude and position relative to the
pylon. The only thing that makes the maneuver possible at all is that
you are free to adjust your altitude.
* No-Wind Case
In the absence of wind, the maneuver will work at
a particular altitude --- the so-called pivotal altitude --- and not
otherwise. Interestingly, the pivotal altitude does not depend
on what you choose as your distance from the pylon. As shown
in figure 16.6, if you start close to the pylon, you will
have a large bank angle and therefore a lot of Gs. But since
you are close to the pylon, the circle will be small, and you
will need a lot of Gs in order to change the airplane’s velocity
(from northbound to southbound and back) in the small time available.
In contrast, if you start out far from the pylon, the bank will
be shallow, and you will pull a smaller number of Gs for a longer
time.
The pivotal altitude is proportional to the square
of the airspeed: 0.0885 feet per knot squared, or 885 feet per
(hundred knots) squared.
If you happen to be above the pivotal altitude, the airplane will be
banked too steeply and will turn too quickly. Your sight-line past
your wingtip, which is supposed to be pointed at the pylon, will be
swept backward and will appear to fall behind the pylon. Or to say it
the other way, the pylon will appear to be moving ahead of where you
want it to be. The solution is to descend. At the lower altitude
your bank will be less, and the problem will correct itself. Any
airspeed you gain during the descent can only help you by further
reducing the rate of turn.
Conversely, if you are too low, the bank will be
too shallow and the pylon will appear to fall behind where you
want it to be.
The rule is simple: go down to speed up and “catch”
the pylon; go up to slow down and “wait for” the pylon.
You may be tempted to use the rudder to swing one wingtip a little bit
forward or backward, but this defeats the purpose of the maneuver and
is not the correct procedure.
* Windy Case
In the presence of wind, the pattern is no longer
a perfect circle. In fact, the ground track is an ellipse with
the pylon at one focus. You are nearest the pylon when the airplane
is headed directly downwind. This gives max bank when flying
downwind, which makes a certain amount of sense --- you want to
bank more steeply when the groundspeed is highest. This is shown
in figure 16.7.
The wind also prevents you from flying the pattern
at constant altitude (for reasons that will be discussed below).
The altitude is highest when the airplane is headed directly
downwind. This is shown in figure 16.8. Once
again, this contributes to creating max bank when flying downwind,
which makes sense.
There are two strategies, depending on how much the
plane speeds up when it descends.
-
a)
- If you fly the pattern
at high speed (i.e., well above VY),
then tiny changes in airspeed will give you plenty of up-and-down
action. I call this the constant-airspeed case.
- b)
- If you fly
the pattern at a speed near VY, then changing
the airspeed has only a small effect on the long-term power required
--- all you
are doing is making a one-time exchange of potential energy for
kinetic energy according to the law of the
roller-coaster.
I call this the constant energy case.
The typical case will lie
somewhere in between; fortunately the answers in the two cases
are not very different.
-
a)
- In the constant-airspeed case, the ground track
is a mathematically perfect ellipse. The altitude turns out to
be inversely proportional to your distance from the pylon, which
can be a surprisingly large excursion even in moderate winds.
- b)
- In the constant-energy case, the ground track
deviates only imperceptibly from an ellipse (the distance deviation
is less than 1%, even when the wind is 30% of your airspeed).
The altitude variation (as a percentage) is about one-third as
large as the variation in distance from the pylon.
When going upwind, you need to have a much gentler rate of turn.
There are three factors at work:
-
you are farther away, so the bank angle is less
(by geometry);
- you are lower, so the bank angle is less (also
by geometry); and
- in the constant-energy case, you are going faster
(making more forward progress per unit turn).
The first two factors are diagrammed in figure 16.9.
In the constant-airspeed case factor 1 does half the job and
factor 2 does the other half. In the constant-energy case they
all three divide the job, roughly in the ratio 50% : 20% : 30%.
By geometry, the angle of bank is inversely proportional to the
distance r from the pylon. It is also proportional to height. In
the constant-airspeed case, the height is itself inversely
proportional to r. Combining these, you get that the airplane is
“attracted” toward the pylon with an acceleration that goes like
1/r2. (Remember that the horizontal accleration is one G times
the tangent of the bank angle, which is simply proportional to the
bank angle when the angle is not too large.)
You may recognize this situation as analogous to
astronomy: Whenever you have an inverse-square central force, you get
an elliptical orbit. What’s more, the analogy says you can apply
Kepler’s law of equal areas in equal time, which is equivalent to
saying the airplane’s angular momentum about the
pylon will be constant. This allows you to figure out how much the
ellipse differs from a circle: Suppose the wind is 10% of your
groundspeed. Then when you are going directly downwind, you will have
to be 10% closer to the pylon. Similarly when you are going directly
upwind, you will have to be 10% farther from the pylon.
In the zero-wind case, the pivotal altitude is simply proportional to
groundspeed squared. Several well-known books try to argue that on
the upwind leg of the turn on pylon, the groundspeed is lower, so the
altitude should be lower. That is a false explanation (even though
the altitude is indeed lower there). The actual altitude change is
much less than you would predict by the groundspeed argument (by a
factor of 2 in the constant-airspeed case and by a factor of 4 or so
in the constant-energy case).
You may wonder how this can be --- how can the airplane
keep the wing on the pylon if it is not at the pivotal altitude?
The answer is simple: we are not trying to fly a circular pattern.
Recall that if you are above the pivotal altitude, the
airplane will spiral toward the pylon. This is exactly what is
happening in half of the elliptical pattern --- the airplane is
above the pivotal altitude and flying gradually closer to the
pylon.
Why is the center of the pattern shifted crosswind
rather than downwind of the pylon? For sake of discussion, let’s
divide the pattern in half along the long axis (which includes
the pylon). If the airplane is positioned to windward of this
line, it is subject to a crosswind from outside the pattern, which
tends to drift the plane sideways closer to the pylon, making
the bank steeper. This effect occurs throughout the windward
half, so the plane is closest and steepest when
it crosses from the windward to the leeward half (at which point
it is headed directly downwind).
For these turns on pylons (unlike turns around pylons),
there is nothing you can do to prevent the plane from being blown
sideways. Consider the point where the plane is directly upwind of
the pylon. The heading is constrained to be directly across the
wind. The pilot cannot crab into the wind. Therefore the plane will be
blown toward the pylon.
By the same token, whenever the airplane is on the
leeward side of dividing line, it is subject to a crosswind from
inside the pattern, which tends to drift the plane sideways farther
from the pylon and hence make the bank shallower. The effect
is cumulative, so the plane is farthest and shallowest
when it crosses from the leeward to windward half (at which point
it is headed directly upwind).
Also, draw a line from the pylon to a generic point on the
ellipse. The wings of the plane, at that point, will lie on that line;
the heading of the plane will be perpendicular to that line. Except
for the two special points at the ends of the ellipse, the heading
will not be tangent to the ellipse; the angle between the heading and
the tangent is precisely the crosswind
correction angle. You will note that the plane
is always crabbed into the wind. This can be seen in figure 16.7.
In flight, you can follow these simple rules:
-
If the pointer is above or below the base of the pylon,
it’s easy to fix; just change your bank angle.
- If the pointer is behind the pylon, go down to increase
speed and
“catch” the pylon.
- If the pointer is ahead of the pylon, go up to decrease
speed and “wait for” the pylon.
In principle, these rules are all you need to know. However, the
other information in this section makes your job 1000% easier. It
allows you to anticipate the required altitude changes and the elliptical
ground track. Anticipating the required actions is easier than waiting until
there is an error and then making corrections.
16.16.2 Eights on Pylons
The eights-on-pylon maneuver consists of a turn on one pylon
followed by an opposite-direction turn on another pylon, as shown in
figure 16.10. The two-pylon maneuver adds the
complexity of planning when to shift from one pylon to the other, but
is actually easier to perform because you can use the
straightaway between turns to recover from any small errors.
You don’t want to pick pylons that are too close together. You do
want pylons that are crosswind from each other, so that the pattern
will be symmetric. As usual, it is best to enter on a downwind
heading, as shown in the figure, so that your first turn will be your
steepest turn. Maintain coordination; don’t fudge things with the
rudder.
16.17 Changing Headwinds and Tailwinds
In some ways, an airplane performs differently when
going downwind as opposed to upwind --- and in other ways it doesn’t.
There are a lot of misconceptions about both halves of this statement.
Let us first consider the situation where there is
a steady wind; that is, a wind that does not vary with time or
with altitude.
|
Maneuvers relative to a ground reference will be different
when headed downwind as opposed to upwind.
|
|
Maneuvers that do not
involve a ground reference will be unaffected by the wind.
|
|
For instance, the airplane will climb and descend at a steeper
angle (in terms of altitude per unit distance over the ground) when
headed upwind.
|
|
For instance, the airplane will climb and descend at
a rate (in terms of altitude per unit time) that is independent of
the wind.
|
|
Similarly, a constant-radius turn relative to a ground
reference will require a steeper bank on downwind and a shallower bank
on upwind.
|
|
Similarly, a constant-radius turn relative to a cloud
will require the same angle of bank throughout the maneuver.
|
|
|
|
The point is that the airplane, the cloud, and the airmass
are one big uniform moving system. By Galileo’s principle of
relativity, the overall uniform motion doesn’t matter.
|
Note that obstacle clearance is an
important ground-reference maneuver. Your rate of climb is unaffected
by the wind, but your angle of climb is
affected. You can climb at a steeper angle on an upwind heading.
Finally, consider ground observers’ perceptions. There are some
maneuvers, such as an aerobatic loop, that should not be
corrected for the wind. Imagine you are using a smoke generator. You want the smoke to form a nice
round loop. Like the cloud
mentioned above, the smoke is comoving with the air, so the overall
wind speed shouldn’t matter. However, especially if the smoke
generator is turned off, the maneuver will appear different
to an observer on the ground. This appearance does not (and should
not) matter to the pilot in the cockpit, but it does matter if
you are on the ground piloting a radio-controlled model, or judging
an aerobatic contest.
There are several good reasons for being aware of your
groundspeed, including:
-
You need it for navigation, as discussed
in section 14.2.
- If you are flying cross-country and the groundspeed is lower
than you planned for, recalculate your arrival time and re-appraise
your fuel situation. All too many people run out of fuel because of
unexpected headwinds.
- If you are about to land and the groundspeed seems abnormally
high, you should consider the possibility that you have a tailwind.
Go around, check the windsock, and try again. (See
section 12.7.4 for more on this.)
On the other hand, during turns and other maneuvers, it would
make absolutely no sense to try to maintain constant groundspeed.
We shall have more to say about the effects (or non-effects) of a
steady wind in section 16.17.4, in connection with
the infamous “downwind turn”.
16.17.2 Albatross Effect: Winds that Vary with Altitude
In the real world, the wind almost always changes
with altitude. In particular, it is very common to find that
the wind at ground level is blowing in the same general direction
as the wind at 3000 feet AGL, but at a much lower speed. This
is because of friction between the air and the surface.
Most of this frictional windshear is concentrated
at the lowest altitudes. At low altitudes, it is common to see
a windshear of several knots per hundred feet, while at enroute
altitudes (several thousand feet AGL) it is more typical to see
a windshear of a few knots per thousand feet.
Wooded areas, tall buildings, and/or steep hills upwind
of your position can create particularly sharp shear layers.
On top of this, frontal activity (especially warm
fronts) can cause very large windshears that are more complicated and
less predictable than the normal, every-day frictional wind shear.
This can be very significant when you’re on approach, as discussed in
section 16.17.3.
Let’s analyze how windshear affects the airplane. Suppose you start
out at point A, and fly to point B where there is more headwind or
less tailwind. If the windshear is sudden, you will notice a sudden
increase in airspeed. The windshear has added something to your
energy7 budget. If the shear is more gradual, the
airplane (because it is trimmed for a definite angle of attack) will
probably convert the extra airspeed into extra altitude, but you will
still wind up at point B with more energy than you would have
without the windshear. It makes it look like your engine is putting
out more power than it actually is. (Section 16.17.3
discusses how this affects approach and departure.)
We can apply the same line of reasoning to the opposite case: Suppose
you start out at point C and fly to a point D where you have less
headwind or more tailwind. This means you will arrive at point D
with less energy than you would have without the windshear.
I define the term albatross effect to refer to the energy that
comes from an increasing headwind or decreasing tailwind. An
albatross is a huge bird that spends its life flying over the oceans
of the world. It rarely needs to flap its wings, but it doesn’t soar
in updrafts the way hawks do. Instead, the albatross flies a
figure-eight pattern in the shear zone near the surface, climbing into
an increasing headwind on the upwind legs and descending into a
decreasing tailwind on the downwind legs --- gaining energy both ways.
16.17.3 Windshear on Approach and Departure
Think for a moment how you would handle the following scenario:
You are trying to land at Smallville Municipal Airfield, which is
rather short and obstructed. The windsock indicates that you have
five or ten knots of headwind on the chosen runway. The airplane is
acting “funny” on final. That is, even with zero engine power and
full flaps you cannot get the airplane to descend steeply enough to
stay on the glide slope. Three approaches in a row have ended in
go-arounds (which allowed you to carefully check the windsock three
times).
Obviously something nasty is happening --- something
that’s not easy to figure out, especially if you’ve never seen it
before, so I might as well tell you:-
Most of the way down final you’ve got a 20-knot tailwind. This
tends to make you drift above the intended glide path and land long,
for a simple reason: it hurries you toward the runway, so unless you
can arrange a huge rate of descent, you don’t have enough time to
descend.
- Then you encounter something worse, namely a windshear. The
tailwind shears to a headwind. This tends to take you quite a bit
more above the intended glide path, because of the albatross
effect, as explained in section 16.17.2.
- Below the shear layer there is a headwind. This tends to
shorten your landing distance, in the usual way -- but it is too
little, too late. By the time you reach the altitudes where there
is a headwind, you have already overshot your landing zone and are
committed to going around.8
We are talking about a situation where a tailwind shears to a headwind
on final. There is a decreasing tailwind followed by an increasing
headwind. In terms of the albatross effect both contribute
in the same way, i.e. both add energy to your energy budget.
This scenario is fairly uncommon yet still common enough to
cause trouble. By that I mean that it is sufficiently uncommon that
you probably won’t encounter it during training, but eventually you
will encounter it. So you’d better think about the situation, figure
out how to recognize it, and plan what you’re going to do about it.
(You can contrast this scenario with the normal situation, as
discussed at the end of this section.)
There are many cues that you should be using to make sure you land at
the right spot with the right airspeed. See section 12.7.4
for details. The cues most directly helpful in the present scenario
(windshear on final) are -
Observe the wind-drift during your base leg. If you’re
drifting toward the airport, you’ll have a tailwind on final.
That means you’ll either land with a tailwind, or you’ll have a
windshear between now and the landing.
- Check the forecasts -- and know what to look for. If there is a
warm front passing through the area, there is almost guaranteed to be
some low-level wind shear somewhere. If you encounter a frontal
boundary slicing across your final approach course, your best strategy
might be to wait until it goes away. Also, the front can’t be
everywhere at once, so you may want to go land somewhere else --
perhaps a larger, less-obstructed airport -- and read a book for a
while. You will know that the front has passed because there will be
approximately a 180 degree shift in the surface winds. (Be sure you
adjust your choice of runway accordingly!)
- Check both your descent rate and your descent angle. Your
normal configuration and normal power settings should produce a normal
descent rate. If a normal descent rate results in a
shallower-than-normal descent angle, watch out!
By way of contrast, let’s take another look at the normal approach
situation. Ordinarily you expect to see a headwind on final, in
particular a decreasing headwind. The surface wind has the same
direction as the wind aloft, but its magnitude is reduced due to
surface friction.
A decreasing headwind makes the angle of descent steeper in two ways:
-
the groundspeed is lower, due to the ordinary average
overall headwind (as discussed in section 16.17.1),
and
- the rate of descent is faster, due to the decreasing
headwind (the albatross effect, as discussed in
section 16.17.2).
By the same logic, you ordinarily expect to see an increasing headwind
on a straight-out departure, which helps you climb steeply.
16.17.4 Turning Downwind; Energy Budget
In section 16.17.2 and section 16.17.3 we discussed how
you could gain or lose energy due to a windshear. In this
section, we return to considering only a steady wind, and discuss what
happens if you convert a headwind into a tailwind simply by turning
the airplane.
Let’s consider the scenario described in table 16.4.
| true airspeed |
100 knots |
| initial heading |
north |
| final heading |
south |
| time spent turning |
1.2 min = .02 hour |
| mass of airplane |
1 ton |
| wind speed |
20 knots |
| wind direction |
from the north |
Let’s calculate the energy and momentum twice, as shown in
table 16.5.
In the “balloon”
column everything is measured relative to an observer in a
balloon
(comoving with the air mass), and in the “ground” column
everything is measured relative to an observer on the ground.
| |
balloon |
ground |
| initial momentum |
100 |
80 |
| final momentum |
-100 |
-120 |
| change in momentum |
-200 |
-200 |
| average N-S force |
10000 |
10000 |
| initial energy |
5000 |
3200 |
| final energy |
5000 |
7200 |
| change in energy required |
0 |
4000 |
| N-S distance during turn |
0 |
.4 |
| energy provided by wind |
0 |
4000 |
Here’s what the first
four rows mean: The momentum is calculated using the usual formula:
mass times velocity. (The units here are rather strange, tons time
knots, but it’s OK as long as consistent units are used throughout the
calculation.) The North-South component of the average force is just
the change in momentum divided by the time. We see that although the
initial and final momenta appear different in the two columns, the
change in momentum is the same. This upholds Galileo’s principle
of relativity: the force required to turn the
airplane is independent of the frame of
reference.
Here’s what the last five rows mean: The energy is calculated using
the usual formula: one half of the mass times velocity squared.
According to the ground observer, the airplane needs to gain quite a
lot of energy during the turn. You may be wondering where this energy
comes from. Obviously it does not come from the airplane’s engine.
Actually it gains energy the same way a baseball gains energy when it
is struck by a bat. You know that although a ball
does not gain any energy when it bounces off a stationary wall, it
does gain energy when it bounces off a fast-moving bat. The energy
gain is force times distance (counting only distance in the same
direction as the force). According to the observer in the balloon,
the force of the turn is (at every instant) perpendicular to the
direction of the force, so there is no energy gain. Meanwhile,
according to the observer on the ground, the wind moves the
airplane 0.4 miles in the North-South direction during the turn, and
turning the airplane requires a huge force in this direction. This
effect --- the airplane being batted by the wind --- supplies exactly
the needed energy. Again, we see that the principle of relativity is
upheld: the energy budget works out OK no matter what frame of
reference is used.
Note that if you overlooked the bat effect you would fool yourself
into thinking that turning downwind caused a huge energy deficit. It
doesn’t. Don’t worry about it.
16.17.5 Section Summary: Headwinds and Tailwinds
-
For ground-reference maneuvers, a steady wind
has a direct effect.
- For other maneuvers, a steady wind has no effect
on the airplane or on the pilot in the cockpit. However, the
maneuvers will appear different to ground-based observers.
- In the presence of windshears, you can gain
or lose energy due to the albatross effect. In real life, this
means for instance that you will get slightly better performance
climbing into the wind. This gives you a reason to turn downwind
a little later than you otherwise would.
- For any maneuver that doesn’t depend on a ground reference, a
steady wind has no effect on the maneuver. For example, a
standard-rate turn to upwind is just the same as a standard-rate turn
to downwind. You can’t even determine the magnitude or direction of
the wind without using a ground reference.
- If you want to calculate the energy in the ground-based frame
of reference, you must account for the airplane being batted by the
wind.
16.18 Ground Reference Strategy
16.18.1 Accounting for the Wind
Throughout each flight --- and certainly before starting
any ground reference maneuvers --- you should have in mind a good
estimate of the speed and direction of the wind.
There are various ways you can figure this out:
-
Remember the “winds aloft” forecast. Sometimes it’s even right.
- ATIS
and AWOS
broadcasts give the surface winds.
- The airport windsocks give information about
surface winds.
- Ordinary flags provide similar information.
- The smoke or vapor from
smokestacks is an excellent indicator of the winds near the ground
and sometimes winds aloft.
- If you see ripples on a pond at one side and
not the other, the wind is very likely blowing from the unrippled
side toward the rippled side. Also, the texture of the ripples
generally runs crosswise to the wind.
- Last but not least, you can note the amount of
wind correction needed to perform ground-reference maneuvers.
It is a good idea to know the wind before
starting a maneuver (rather than trying to figure it out “on
the fly”). It really helps to be able to plan the maneuver
and anticipate the necessary wind corrections.
16.18.2 Entry Strategy
It is a good idea to begin ground-reference maneuvers
such (as turns around a point) a downwind heading, as shown in
figure 16.3, so that your first bank will be your steepest
bank. You don’t want to be a position where (late in the maneuver)
you must choose between abandoning the effort or using an excessive
bank angle.
16.18.3 Visual Reference
It really helps to have a precise visual reference for pitch and yaw,
as discussed in section 11.5.2.
You can use your finger and/or a mark on the windshield, as
illustrated in figure 11.3. If you can’t find a suitable
mark on the windshield, you can make one.
The reference should be directly in front of your dominant eye. It is
a common mistake to choose a mark on the cowling. Such a mark is
below where it should be, and tempts you to use too much rudder when
rolling into right turns, and too little rudder when rolling into left
turns. It is another common mistake to choose a reference point that
is on the centerline of the airplane. Assuming your eye is quite a
bit to the left of the centerline, your sight line through this point
is very far from being parallel to the axis of the airplane. This
tempts you to make diving left turns and climbing right turns.
As you become more experienced, you won’t need to use your finger or
an explicit mark on the windshield; you can just imagine where
the reference point must be. Just make sure you use a point directly
in front of your dominant eye.
You want to take a systematic approach to all maneuvers.
I learned the following “maneuver checklist” from John Beck:
-
Pick a mark on the windshield; trace a line
along the horizon.
- Check for traffic.
- Check your ground reference.
- Check your instruments.
Repeat this list to yourself over and over again as you do the
maneuver. Chant it aloud if you wish. Doing each thing as you say it
not only keeps you from overlooking something, but also gives a nice
rhythm to the work.
16.19 Slow Flight
If you are not proficient in handling the plane at
low speeds, you have no business trying to land the plane.
To begin a practice session, go up to a safe altitude
and make sure there are no other aircraft nearby. Slow down
to a speed, say, 15 knots above the stall speed. Once you are
comfortable with this, reduce the speed another 5 knots. Again,
once you are comfortable, reduce the speed another 5 knots.
During the maneuver, you should
-
Maintain coordination --- keep the ball in the
center.
- Maintain a definite altitude.
- Watch out for other traffic. Your pitch attitude
will be so high that it will be difficult or impossible to see
over the nose, so you should change heading every so often and
look around.
- Between turns, maintain a definite heading ---
don’t let the nose wander willy-nilly.
- Keep an eye on the engine gauges --- there are
some aircraft that will overheat if you spend too much time in
a low-airspeed, high-power configuration.
16.19.1 Airspeed and Altitude
As discussed in section 7.3
and elsewhere, it would be OK to use the yoke to control altitude
if you were on the front side of the power curve and
you were willing to accept an airspeed excursion. However, during
this slow flight maneuver, you definitely are not on the front
side of the power curve and you definitely cannot tolerate
airspeed
excursions. Therefore you will need to use the yoke (and trim) to
control airspeed, and once you’ve got the desired airspeed, you will
need to use the throttle to control altitude. (To adjust airspeed at
constant altitude, you will need to use the throttle and yoke
together, as discussed in section 16.3.)
Remember that the airplane is optimized for cruise
flight. During cruise, you can fly straight and level with
little or no control force, and you can make gentle turns with
little or no use of the rudders, using ailerons alone.
In contrast, during slow flight
-
You will need steady rudder deflection to overcome
the helical propwash effect.
- You will need steady aileron deflection to overcome
the rotational drag of the propeller.
- You will need considerable rudder deflection
whenever the ailerons are deflected, to deal with adverse yaw
and roll-wise inertia.
Because (as discussed in section 5)
there will be very little roll damping, you will need to apply
lots of little aileron deflections to maintain wings-level flight,
especially in the presence of turbulence.
16.19.3 Procedures and Perceptions
Make a note of the pitch attitude that corresponds
to level flight at minimum controllable airspeed (with and without
flaps). Note the pitch attitude of the nose against the forward
horizon, and the wingtip against the lateral horizon. This information
will come in very handy during landing, as discussed in section 12.11.3.
Practice rocking the wings. Make sure you can bank
the plane left or right, with reflexively correct use of ailerons
and rudder. Practice making turns to a precise heading.
Practice diving 50 feet. That is, push the nose
down a few degrees (not so much that you experience negative G
loads), dive for a few seconds, and then pull back
and level out. Make a note of how much airspeed you gain by diving 50
feet. This information will come in handy during stall recoveries,
as discussed in the next section.
16.20 Stall Practice
-
It should go without saying, but here goes:
Make absolutely sure there are no other airplanes near you during
stall practice. In particular, you will need to make frequent
clearing turns to rule out the possibility that there are some
folks behind and below you, who might be very surprised and annoyed
if your drop down onto them.
- Make sure you practice stalls at an altitude
that gives a generous margin of safety. An
intentional stall
can easily lead to an unintentional spin, and a spin recovery
can eat up a lot of altitude.
- Finally, a word about the philosophy of stall
recovery: Try to recover with minimum loss of altitude. Imagine
that you were flying at 100 feet AGL and then did something stupid
that led to a stall. The idea is to recover from the stall and
climb back to a safe altitude, without ever losing more than 100
feet. Therefore the emphasis is on recognition and recovery:
prompt recognition that the stall has occurred, and proper technique
during the recovery.
There are many variations on the stall maneuver.
You can stall the airplane with or without flaps extended, with
or without power, during straight or turning flight, while pulling
one or multiple Gs, and during level, climbing,
or descending flight.
To keep the discussion simple, let’s first go through
one specific scenario, and discuss the possible variations later.
Scenario #1: Start out in level flight at a typical
traffic-pattern speed, in the landing configuration (full flaps
extended,9 landing gear extended, carb heat on, et cetera).
Then reduce the power to idle. As the airplane slows down,
pull back on the yoke at a steady rate, cashing in airspeed to
pay for drag, maintaining altitude. Maintain constant heading.
Maintain coordination. When the airspeed gets low enough, you
may observe a sudden, distinct stall. The nose will drop, even
though you are pulling back on the yoke. Obviously it is time
to begin your stall recovery, as discussed below.
16.20.2 Provoking a Distinct Stall
However, it is quite possible you will not always
observe a sudden, distinct stall. In particular, if your airplane
is loaded so that its center of mass is right at the forward edge
of the weight and balance envelope, you may be unable to deflect
the elevator enough to cause a stall using the procedure described
above.10 At this point you are at a very low airspeed,
unable to stall the airplane, and unable maintain altitude by
pulling back on the yoke. At this point you should declare an
end to the attempted stall and begin your stall recovery procedure.
The ability to recognize the low-speed limit of performance in
this situation is valuable, and should be practiced, but you should
practice full-blown stalls also.
The most elegant way to improve your chances of observing
a full-blown stall is to move the center of mass farther aft,
using ballast. As described in section 6.1.9,
100 pounds of water stowed securely in the back of the airplane11 should make it a whole
lot easier to raise the nose.
Another trick that might increase your control authority is to use a
little bit of engine power, a few hundred RPM above idle. On many
airplanes this extra propwash flowing over the elevator increases the
control authority just enough to permit a quite distinct stall. On
other airplanes (including those with high T-tails) this trick doesn’t
work at all --- the propwash over the wings lowers the stalling speed
more than the propwash over the tail improves the control authority.
A third way to provoke a distinct stall is to zoom
a little bit. That is, you maintain constant altitude while you
slow down most of the way. Keep track of how far back
you have pulled back on the yoke. When you have used up most
of the available backward motion, use the last inch or so to pull
back faster than would be needed to maintain 100% level flight.
The airplane will rotate to a more nose-high attitude, climb
a few feet, then stall.
16.20.3 Stall Recovery
Stall recovery, especially for poorly-trained pilots,
poses psychological problems. In particular, if you are laboring
under the dangerous misconception that the yoke is the up/down
control, your instincts will be all wrong: the nose is dropping
and the airplane is losing altitude, so you will be tempted to
pull back on the yoke. This makes a bad situation much worse.
The correct way to think about the stall is to realize that the
shortage of airspeed is your biggest problem. You need to push on the
yoke and dive to regain airspeed.
In addition to the airspeed problem, you also have an
energy problem. Therefore,
while you are
pushing on the yoke with one hand, you should be pushing on the
throttle with the other hand.
As a further step to improve the energy situation,
remove unnecessary drag. On most airplanes with N notches
of flaps, the first several notches are somewhat helpful, because
they allow you to fly slowly without stalling. The Nth
notch, however, typically doesn’t contribute much to lowering
the stall speed, and just adds a lot of drag. This would be useful
if you were trying to descend, but since we are trying to climb
at the moment, you should retract the Nth notch of flaps
as early as possible during the stall recovery. If the maneuver
began with less than full flaps extended, leave the flaps alone,
dive to regain airspeed, and then gradually retract the flaps.
While all this is going on, you should use the rudder
and ailerons to keep the wings level and maintain a more-or-less
constant heading.
You don’t need to dive very far to regain a reasonable
flying speed. According to the law of the roller coaster (as
discussed in section 1.2.1), if you start out at
45 knots and dive 45 feet, you will wind up at 55 knots. If you
start out at 50 knots and dive 80 feet, you will wind up at 65
knots.12
At the bottom of the dive, perform a nice gentle pull-out. If you
pull too rapidly, you put a big G load on the
wings, which will cause them to stall at a speed that would otherwise
have been just fine.
After you have leveled out at the bottom of the dive, speed up in
horizontal flight until you reach best-climb airspeed. Retract any
remaining flaps as you speed up. Then climb at VY to a safe
altitude.
To summarize: the key elements of stall recovery
include
-
Dive to regain airspeed.
- Apply power.
- Reduce drag.
- Maintain wings level.
- Climb back to a safe altitude.
16.20.4 Power-On Stalls
A non-pilot might have thought that it would be hard
to stall an airplane with the engine at full power, but in fact
it is quite possible, and the accident statistics show that it
happens fairly frequently. Therefore let’s consider another scenario:
At a safe altitude in the practice area, set up for a power-off
descent in the landing configuration. In particular, let this be a
short-field approach, with the airplane trimmed to fly at the
lowest practical airspeed. Then apply full power, as if for a
go-around. In some airplanes (including the
widely-used C-152, C-172, and C-182), and depending on where the
center of mass is, this combination of trim, flaps, and
power will cause the nose to pitch up quite dramatically. The
airplane will climb very steeply and then stall. You don’t need to
pull back at all. Indeed, you may want to push a little bit so that
the stall won’t be too extreme.
In airplanes with better go-around characteristics
(including a C-172 with the flaps retracted) you will need to
work a little harder to perform a power-on stall. A possible
--- but not very stylish --- way to perform this maneuver would be
to start from cruising flight, add full power, and pull back until
you get a stall. This is perhaps worth doing once, but it is
not the recommended way of demonstrating a power-on stall, because
results in climbing an unnecessarily long way. That is, it just
isn’t logical to apply full power while you are trying to slow down.
Therefore the conventional procedure is this: At a safe altitude,
reduce power and slow down in level flight to a speed
a few knots above the stall. Then add power. (Use partial power
the first time, and then use progressively more power as you learn
how the airplane behaves.) Then gradually pull back some more.
As the airspeed bleeds off, you will need to apply more and more
right13 rudder to maintain
coordination (i.e. to compensate for the helical propwash).
Coordination is very important, because even a
slight slip angle will cause one wing to stall before the other. This
could easily result in a spin, and even if you don’t get a
full-blown spin, the sudden change in bank angle is pretty unpleasant.
Also, in this high-power low-airspeed situation, you will need to
apply steady right aileron (to compensate for the rotational drag of
the propeller). Note that (as discussed in section 5.4.2) the
roll damping goes to zero at about the same point where the stall
occurs, so you will need to intervene rather actively to keep the
wings level. The standard advice applies: make sure you use the
ailerons and rudder together. Because the airspeed is low, you will
need a whole lot of rudder deflection to coordinate with a small
amount of aileron deflection, and indeed right near the stall you can
quite nicely control the bank angle using the rudder alone. Imagine
that the left wing is about to stall. By stepping on the right rudder
pedal, you can swing the nose to the right, causing the left wing to
speed up and become unstalled. During this maneuver, you might want
to lower the nose a tiny bit, so the right wing, which is swinging
backwards, doesn’t stall.
If you manage to maintain perfect coordination and
perfectly level wings right up to the point of the power-on stall,
you can still expect that the airplane will want to yaw and roll
to the left just after the stall. There are several factors at
work:
-
As discussed above, you are holding steady right
aileron. This increases the effective angle of attack of the
left wing, so it will stall first. The airplane will roll to
the left.
- The helical propwash causes the
airflow to hit the left wing root area at a higher angle, and the
right wing root area at a lower angle. This also causes the left wing
to stall first. The airplane will roll to the left.
- There is gyroscopic precession. That is, when the lift
of the wings is suddenly reduced (while the lift at the tail is
unchanged), it produces a torque --- a nose-down pitching moment. In
the absence of gyroscopic effects, this would cause the nose to pitch
down. However, as discussed in section 19.9.2, if you have
angular momentum in one plane and apply a torque in a perpendicular
plane, the system will precess, according to the bivector addition
rule shown in figure 19.15. To prevent this, you need
to apply a little bit of right rudder while the nose is dropping. If
you forget to apply the right rudder, precession will swing the left
wing backwards, making it more stalled, so after the airplane yaws to
the left it will roll to the left.
Of course, you can anticipate this, and apply additional right rudder
as the nose drops. With a little experience, you can arrange that the
wings remain level and the nose drops without yawing. If the left
wing starts to drop, you can pick it up by using right aileron
(coordinated with right rudder) and/or using uncoordinated right
rudder to swing the left wing forward.
The recovery from a power-on stall is basically the
same: dive to regain airspeed, add power (if you were not already
at full power), maintain wings level, reduce drag, and climb back
to a safe altitude.
The practical test standard calls for performing
power-on stalls with the flaps in the takeoff configuration and
gear down (the takeoff configuration) or gear retracted (departure
configuration) which simulates a stall happening shortly after
takeoff. It is well worth practicing other configurations, too
--- particularly the approach configuration, which simulates what
might happen if you mishandle a go-around.
16.20.5 Accelerated Stalls
The stall occurs at a definite angle of attack. This is not quite the
same as a definite airspeed, for reasons discussed in
section 2.12.5. At any speed below maneuvering
speed, if you pull the yoke back far enough, you will
stall.14
Suppose you are in a dive, and you want to pull up into a climb, as
shown in figure 16.11. If you pull back back on the yoke to
the point where you are developing 2 Gs, the stalling speed will
be 41% higher than it would be in unaccelerated flight. The rule is:
stalling speed goes like the square root of the load factor.
In an aerobatic loop, you are pulling about 4 Gs at the
bottom, so the stalling speed is about twice what it would be in
ordinary unaccelerated flight. Also, since you might be rapidly
approaching the ground at this point, you may be tempted to pull back
extra-sharply ... but be careful, because this would be a really
inopportune time to stall. Make sure you have plenty of altitude and
plenty of airspeed before attempting any high-G maneuvers.
Any stall that happens during the
recovery from a previous stall is called a secondary stall. It
is not uncommon for secondary stalls to be accelerated stalls.
An even more-common type of accelerated stalls occurs during turns.
If you are in a nice steady turn with 45 degrees of bank, the load
factor is 1.4, so the stalling speed will be 20% higher than it would
be in ordinary one-G flight. Therefore, if you are relying on the
airspeed indicator to warn you of an impending stall, you will be
fooled.
To a first approximation, the recovery procedure for an accelerated
stall is the same as for any other stall: reduce the back pressure,
dive far enough to obtain a reasonable airspeed, roll the wings level,
add power, reduce drag, and climb back to a safe altitude. One
helpful difference is that because you had extra airspeed at the time
of the stall, you might not need to dive very far, if at all.
During a turn, if you stall inadvertently, it is common (but not
guaranteed) for the outside wing to stall. That’s because if you were
paying so little attention to the airspeed that you stalled, you
probably weren’t paying attention to coordination, either. That means
it was probably a slipping turn, due to the long-tail slip effect
(section 8.9). A little slip goes a long way toward
determining which wing will stall first.
In contrast, if you stall during a coordinated turn, the inside
wing ought to stall first, because it has less airspeed and higher
angle of attack, as discussed in section 9.4.
Additional complicating factors are discussed in
section 16.20.4. See section 16.21 for how to
recover from this.
Another thing that makes accelerated stalls a bit more challenging has
to do with perception of the stall. Imagine an airplane where
the stall doesn’t exhibit a sudden “break”. Then as you approach
an ordinary, straight-ahead stall, you have a constant heading and
everything looks fairly normal. Nothing is changing much, so any
change stands out.
Now contrast that with a stall during a 60-degree bank. The
pitch-wise direction of rotation is far from vertical, so any pitch
change will move the nose mostly along the horizon, and might not
stand out relative to the already-rapid turning motion.
During accelerated-stall practice, a student once complained “I can’t
get this thing to stall”. I replied “We’re going down more than
2000 feet per minute. This is stalled enough for me”. The point
is, it is possible to be very deeply stalled and not realize it, if
you don’t know what to watch for.
As discussed in section 12.11.8, it is fairly
easy to get into a situation where you have a nose-high pitch
attitude, very little airspeed, and very little altitude. In
this situation, the usual stall-recognition and stall-recovery
techniques will do you no good whatsoever. You need to recover
before the airplane stalls, and you need to recover with
zero loss of altitude.
Therefore it is a good idea to practice recovering from this
situation. The procedure is:
-
Go up to a safe altitude.
- Set up for a power-off glide in the landing configuration.
- Gradually pull back on the yoke until you are
a few knots above the stall speed.
- Then pull back on the yoke quite a bit more.
Observe that the airplane rotates to a very high nose-up attitude
and begins to climb.
- Before the airplane has climbed more than a few
feet, and before it stalls, push the nose back down to
the attitude that corresponds to level flight at a very low airspeed.
- At the same time, apply full power.
- Fly level until you regain airspeed, using the
usual go-around procedures.
Practice this over and over, until you are confident
that you can recover from a pitch excursion with zero loss of
altitude.
16.21 Recovering from Inverted Attitude
If you start out steeply banked, and then for any reason the inside
wing drops, you could wind up in a knife-edge attitude, or even
inverted. This is probably not what you wanted.
You should take the opportunity right now to think about how to
recover from such a situation. You want to dive to gain airspeed, but
in an unfamiliar bank attitude, banked 90 degrees or more, it might
not be 100% obvious how to accomplish this.
You should start by pushing on the yoke. Push to the position that
corresponds to zero angle of attack, so there is no load on the wings.
(As part of the check-out process, make a point of figuring out where
that point is. On most non-aerobatic planes, it is pretty close to
all the way foward.) Then just sit there for two or three seconds.
The airplane will fly like a dart -- like any other object that flies
at zero angle of attack. This works whether the airplane is upright,
inverted, or anything in between. Gravity ensures the airplane will
soon be desecending (in addition to whatever horizontal velocity
remains). The rudder and horizontal tail guarantee that it fly
nose-forward. After the airplane has dived a couple dozen feet, you
will have enough airspeed that the ailerons are effective. At this
point, use the ailerons to roll upright and level the wings. Then
pull out of the dive and proceed with normal stall recovery.
If you ever find yourself upside-down, you might think you have the
choice of performing a half-loop or a half-roll. In theory, either
one will do, but in practice you should roll, because it is
quicker and easier, and puts less stress on the airplane.
- 1
- ... unless you are
inside a cloud, in which case you hope everybody in that cloud is on
an IFR clearance so that ATC can provide separation.
- 2
- You may have seen some books
that refer to the “four fundamentals”. Here’s how they get from
three to four:
-
They list straight-and-level as a separate item, whereas I
consider it the natural consequence of zero change in altitude, zero
change in airspeed, and zero turn.
- They treat climbs as different from descents.
- They treat left turns the same as right turns.
- They entirely disregard speeding up and slowing down, whereas
I consider airspeed control to be quite fundamental.
- 3
- If you
can’t find a suitable scratch or bug corpse on the windshield, it may
be instructive to make a mark, as discussed in
section 11.5.2.
- 4
- These are flat plates the pop
up from the top of each wing. The air hits them broadside. They
approximately double the airplane’s coefficient of parasite drag.
- 5
- A
single-engine aircraft is required (by FAR 23.49) to
have a stalling speed of 61 knots or less, and in certain models it is
quite a bit less. This is important for safety in case of a forced
landing. In contrast, a twin with sufficiently good engine-out
performance is exempt from this restriction. The theory is that a
twin that can climb on one engine should never need to make an
off-airport landing.
- 6
- ...unless you spend a lot of
time on the back side of the power curve, which is usually not
practical.
- 7
- The physics works like this: Your kinetic energy
relative to the new air is greater than your kinetic energy relative
to the old air. Your airspeed relative to the ground has not changed,
or may even have decreased slightly, but that is irrelevant. The
airplane doesn’t care about the ground. The local air is the only
thing that matters.
- 8
- To rub salt in the wound, the
factors that made you too high during the approach will tend to make
you too low during the go-around.
- 9
- It is a little hard to explain
why, in everyday flying, you would be flying level with full flaps
extended, but don’t worry about that. This maneuver (a) is a
good training exercise, and (b) is an important part of the FAA
practical test.
- 10
- There is, after all, a physical
limit to the amount of force any finite-sized elevator can produce,
and this typically explains why the forward edge of the envelope
is where it is.
- 11
- This works fine in a four-seat aircraft
with two people aboard, or a two-seater with one person aboard,
but it may not be possible in a two-seater with two people aboard,
because of limits on the total weight.
- 12
- You can practice most elements
of the stall-recovery maneuver without actually stalling the plane.
hat is, starting from level flight a few knots above the stalling
speed, push the nose over, dive 50 feet or so to gain airspeed,
and then level off. Don’t forget to apply power, reduce drag,
and maintain wings level. This sort of practice often helps students
overcome their fear of stalls, by building up their confidence
in their recovery procedures.
- 13
- Assuming a standard American engine
that rotates clockwise as seen from behind.
- 14
- At higher speeds, you might break something before you
stall, so be careful.
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